While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Safeguard Against
PIRACY
前几天我正想着回国,然后Google被封了;昨天我正想星际2快出了,今天它给我这条新闻。算,该干啥干啥去。
via digg and every gaming blog.